Timo the Unicorn
Her fingers were aching, she hadn’t eaten since 6pm, her mouth was dry. Yet still, she couldn’t stop! “Just one more level…” she thought.
She had been on an 8 hour spree and showed no signs of slowing down. The game had her and she wasn’t going to let it win!
Software:-
3D modelling – Cinema 4D/Zbrush
Textures/materials – Photoshop
Render engine: R18 physical render engine
Study:-
Telling a story through an image
Mise-en-scene
Character creation